Object systems
Four Principles of OOP
The four pillars of object-oriented programming are:
- Inheritance: child classes inherit data and behaviors from the parent class
- Encapsulation: containing information in an object, exposing only selected information
- Abstraction: only exposing high-level public methods for accessing an object
- Polymorphism: many methods can do the same task
To expand with examples of object system in concatenative languages.
This revision created on Thu, 21 Mar 2024 02:09:33 by neauoire